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Bulimic Blowdown at High Noon
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Liza Cooperman of the National Post: Can you just tell me a little about what inspired the Bulimic Blowdown game?

Sir of Zooass.com: It happened last spring. I was doing some volunteer gardening at a local retirement home when a small comet fell from the heavens and beamed me in the head. I fell to ground and screamed in pain, attempting to remove the comet from the center of my head. But it was no use. It was fused to my skull and remains there to this very day. While I was struggling to remove it, another comet plummeted directly into my navel, permanently transforming my outie to an innie. At that moment, I projectile vomited with such force that a rainbow of multicolored food stuff appeared above me. It was beautiful. And I thought to myself, "If only I could capture this awe inspiring event in a game that would both satirize the Hollywood supermodel ideal – providing millions worldwide with a much needed chuckle, and bring to light the foolishness of a terrible ailment – perhaps influencing people with eating disorders to think 'What am I doing? My eating disorder is ridiculous! I will now stop. Thanks Zooass!'."

JB of Zooass.com: Zooass does not mock bulimia with Bulimic Blowdown... we slap it in the face. Since bulimia is a disease of the mind we attack it where it resides. Bulimic Blowdown opens the mind to the fact that bulimia is foolish. After playing the game, bulimics will think twice before launching particles of half-digested food through the air. If you think about it, the Romans created "vomitoriums" during the height of their civilization, and look where it got them.

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